Far Cry 5

I had a lot of fun working on Far Cry 5. I was a part of the biome team in Montreal for most of the production. I contributed on the pipeline development to raise the visual quality and include photogrammetry in the workflow.

I worked on the trees and bushes and each asset was really a team work. Thanks to Frédérick Mouraux, Pascal de Sampaio, Paulette Richardson, Alex Rodrigue, Mathieu Roy, Marie Sarah Deschenes, Stephane Joncas for your hard work.